Course Description
Master 3D modeling, texturing, lighting, animation, and rendering with Autodesk 3DS Max. This course covers polygon modeling, NURBS, splines, photorealistic rendering, and animation workflows. Learn to create high-quality 3D assets, realistic environments, and professional renders using V-Ray and photometric lighting. Build a portfolio-ready project and gain industry-standard skills for CGI, architectural visualization, gaming, and animation.
Skills You Will Learn
- Master 3D modeling and sculpting using polygon modeling, splines, and modifiers
- Gain expertise in material and texture mapping with UVW mapping, PBR materials, and shaders
- Learn lighting and V-Ray rendering, including HDRI lighting and Global Illumination
- Develop animation and camera techniques for realistic motion and walkthroughs
- Optimize workflow by managing files and handling projects efficiently with 3DS Max tools
-
Module 1
-
Design Harmony: Max for Architects
-
Autodesk 3ds Max
-
Terminologies: Modeling, Lights and Cameras, Animation, Rendering
-
The Welcome Screen: Learn Tab, Start Tab, Extend Tab
-
Layout Panel
-
3ds Max Interface: GUI Elements, Application button, Quick Access toolbar, Info Centre, Menu bar, Main toolbar, Ribbon, Scene Explorer, Viewport Layout, Command panel, Viewports, Animation and Time controls, Viewport Navigation controls
-
Quad Menu: Transform Quadrant, Display Quadrant
-
Tools Menu: Display Floater, Array, Align, Color, Clipboard Utility
-
-
Module 2
-
Spline: Various types including Line, Rectangle, Circle, Ellipse, NGon, Star, Helix, Egg, Section, Extended Splines
-
Standard Primitives: Box, Cone, Sphere, Geosphere, Cylinder, Tube, Torus, Pyramid, Teapot, Plane, Text Plus
-
Extended Primitives: Hedra, Torus Knot, Chamfer Box, ChamferCyl, Oil Tank, Capsule, Spindle, L-Ext, Gengon, CExt, Ring Wave, Prism, Hose
-
Compound Objects: Morph, Scatter, Conform, Connect, BlobMesh, Shape Merge, Boolean, Terrain, Loft, Mesher, ProBoolean, ProCutter
-
Patch Grids: Quad Patch, Tri Patch
-
NURBS Surfaces: Point Surface, CV Surface
-
Doors and Windows: Various types including Pivot Door, Sliding Door, BiFold Door, Awning Window, Casement Window, Fixed Window, Pivoted Window, Projected Window, Sliding Window
-
AEC Extended: Foliage, Railing, Wall
-
Stairs: Straight Stair, L-Type Stair, U-Type Stair, Spiral Stair
-
Dynamics Object: Spring, Damper
-
Space Warp Objects: Gravity, Wind, Displace
-
-
Module 3
-
Module 4
-
Module 5
-
Module 6
-
Module 7
-
Lights
-
Photometric Lights: Target Light, Free Light, Mental Rayskylight Portal, Sun Positioner
-
Standard Lights: Target Spotlight, Free Spotlight, Target Directional Light, Free Directional Light, Omni Light, Skylight, Area Omni Light, Area Spotlight
-
Cameras: Physical Camera, Free Camera, Target Camera, Walkthrough Assistant
-
-
Module 8
-
Module 9
-
Module 10
-
Module 11
-
Module 12
-
Module 13
-
Module 14
-
Module 15
-
Is this 3DS Max course suitable for beginners?
-
What industries use 3DS Max skills?
-
Will I learn V-Ray rendering in this course?
-
What career opportunities can I get after learning 3DS Max?
-
Will I receive a certification upon completion?






